Don’t you love that pompous mantra that you’re obligated to learn realistic human anatomy and proportion before you dare develop a more stylized look? That to be a “good” artist you need an eye for reality before you can have the audacity to pull off unreality?
Guess how many of the successful, popular artists represented here have ever once gotten the hang of a correct human hand or could tell you how far an elbow should be from a waist? It’s not exactly none of them, but it’s really close to none of them.
There is no such “rule.” Art teachers pulled this idea out of their asses to give their students more homework. Draw what you fucking want, the way you’re fucking comfortable. While you pull your hair out fretting over how to get t-shirt wrinkles and hairlines correct you could be ROCKING wobbly blob-people and finding an audience that worships you for it.
I have waited so long for someone to make this post. ^w^
NO STOP RIGHT HERE.
It IS ENTIRELY necessary to learn rules before breaking them. It’s what makes a style work, or not. It’s what makes something look good or awkward. Telling people that “there is no such rule” is the worst thing you can to do an artist. You think the people in that post don’t know about realistic anatomy, I’m ready to bet a LOT that they do! And it’s really offensive to suggest that they don’t. NO MATTER HOW STYLIZED SOMETHING IS, there is still structure. There is still a lot of thoughts given in what will look harmonious, even with unrealistic proportions. It’s not a “pompous mantra”, it’s a reality.
If you look at these images for more than half a second, you’ll notice that the artists DO have anatomical knowledge. The limbs follow the correct directions and bend in the correct places. The artists know which features to remove/simplify/exaggerate to create an appealing or interesting image.
If you have stylization without the knowledge to back it up then you end up with that stuff like yaoi hands.
So sit the fuck down and shut the fuck up.
Just to add on, it is INCREDIBLY important to have a basic sense of anatomy before starting to screw around with it. You can’t exactly go around breaking the rules if you don’t know what they are, right? As stated, all these characters don’t exactly look accurate in terms of anatomy - but they actually are. Their limbs, torsos, heads, and so on are in proportion to one another. Yes, they don’t look like us, but they still have an anatomy that makes sense, and is just applied with a stylistic approach.
Look at animated movie characters, for example. The body types differ drastically - from barrel-chested, to stick-thin, and all in between - but they still seem proportionally correct. This is proved by the fact that when we look at them - and these pictures - we automatically label them as anatomically correct. And we know when something isn’t that way (as the yaoi hands comment points out).
Yes, anatomy is hard. Understanding bone and muscle structure, learning proportions, figuring out joints, foreshortening, hands - none of it is easy. But that doesn’t mean you should just give up and throw it all away. Try doing studies of muscles, or bones - that’s a good way to start, and it’ll give you a basic understanding of what is actually making up what you’re drawing. And then work your way up from there. Everything comes with practice.
It takes a long time, and some people will get it faster than others, but you’ll get it as long as you don’t give up. Anatomy, like many other things in the art world, is something that needs to be practiced in order to be achieved. And you can bet that the people who created and animated these characters went through their fair share of hell to figure out anatomy too.
Don’t give up because it’s hard. Never, ever, tell other people to give up because you yourself have. And step away from the keyboard and pick up the pencil - you’ll find that if you actually try and practice, you’ll learn a lot more than you ever will posting about your struggles on the internet.